Aspen
2D C++ Class-Based Object Oriented Game Engine
Aspen::Input::Key Class Reference

Key status class. More...

#include <Input.hpp>

Public Member Functions

 Key ()
 Constructor.
 

Public Attributes

bool held
 True as long as the key is being pressed.
 
bool pressed
 True for the first frame key is being pressed.
 
bool released
 True for the frame key is released.
 

Detailed Description

Key status class.


The documentation for this class was generated from the following file: