Aspen
2D C++ Class-Based Object Oriented Game Engine
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Engine namespace Holds the core Engine class. More...
Namespaces | |
START_FLAGS | |
START_FLAGS namespace Contains const ints to be passed to Engine's constructor Combine START_FLAGS parameters by using logical or (param1 | param2) | |
Classes | |
class | Engine |
Engine class. More... | |
Variables | |
const Version::Version | VERSION |
Current engine version. | |
const unsigned | SDL_INIT_FLAGS |
SDL_Init flags. | |